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This article contains information that is no longer relevant to gameplay, but is kept here for informational purposes.

The Storm skills were one of three skill trees available to the Wizard class in early versions of Diablo III. The other two were Arcane Skills and Conjuring Skills. With the removal of the skill tree system, some of the skills listed were incorporated separately.

Caution: The following section contains content that has not been confirmed. At this point, it is pure speculation.

The tree appears to have been focused on devastating area effect abilities designed to take out large numbers of enemies, while lacking the same number of buffs and passive skills of the other two.

Tier 1[]

Tier 2[]

(requires 5 points spent in Tier 1 skills)

Tier 3[]

(requires 5 points spent in Tier 2 skills)

Tier 4[]

(requires 5 points spent in Tier 3 skills)

Tier 5[]

(requires 5 points spent in Tier 4 skills)

Wizard Skills

Storm SkillsCharged BoltThunderstruckEmpowered MagicLightning SpeedStorm ArmorFrost NovaDeep FreezePower ArmorStatic ChargeElectrocuteRay of FrostLethal EnergyImproved Charged BoltStatic ResidueBlizzardStorm PowerEpic StormsShattering IceTornado
Arcane SkillsMagic MissileArcane PowerEfficient MagicsPenetrating SpellsDisintegrateWave of ForceArcane ArmorArcane WeaknessArcane SpeedArcane OrbSlow TimeArcane DistortionMana RecoveryImproved Magic MissileTemporal ArmorTeleportGreater ManaMana BurstRunic Might
Conjuring SkillsSpectral BladeSpell SpeedWeapon MasteryDamage ResistanceStone SkinMirror ImageConjured ArmorConjured HealthDuplicate ConjuringMeteor StormAcid CloudConjured PowerConjured DurationImproved Spectral BladeHydraMagic WeaponMagical ImpactSlowing StrikesArmor Piercing

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